My target audience for my college magazine is going to be 16 to 18 year old's. I have chosen this range due to the most common college student ages being this, and as of being this age as well, I will be able to relate to the product I am creating. However, as well as looking at my own opinions, I will look into my peers opinions as well.
While looking into what my target audience enjoy on a day to day basis, I have found a number of things which I could incorporate into my college magazine. For example;
- Social Networking (Facebook, Twitter, Instagram)
- Instant Messaging Apps (KIK, Snapchat)
- John Green books
- Video Games (GTA V, COD)
- Entertainment Brands (Apple, Sony, Samsung)
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